Every developer starts in a tavern. Not the cozy kind with free drinks and easy quests, but the quiet kind with a blank editor and a blinking cursor that feels like it is judging your life choices. At first, everything feels manageable. You write some HTML, add a bit of CSS, maybe a touch of JavaScript, and something appears on the screen. It feels like your first successful spell. Small, contained, and predictable. Then the world gets bigger. A button stops behaving the way you expect. Data shows up late, or not at all. A layout shifts just enough to make you question your sanity. You fix one issue, and…